Class RMScene3D

All Implemented Interfaces:
Archivable, DeepChangeListener, RMPropertyChanger, RMTypes, PropertyChangeListener, Cloneable, EventListener

public class RMScene3D extends RMParentShape
This class manages a list of children and transforms them to 3D representations for display based on X and Y axis rotations.

ReportMill 3D conventions:

Coordinate system: Right handed (not left handed) Polygon front: Right hand rule (counter-clockwise defined polygons face forward) Transforms: Row major notation (as opposed to column major, points are assumed row vectors)

  • Field Details

  • Constructor Details

    • RMScene3D

      public RMScene3D()
  • Method Details

    • getDepth

      public double getDepth()
      Returns the depth of the scene.
    • setDepth

      public void setDepth(double aValue)
      Sets the depth of the scene.
    • getOrigin

      public RMPoint3D getOrigin()
      Returns the scene's origin.
    • getYaw

      public double getYaw()
      Returns the rotation about the Y axis in degrees.
    • setYaw

      public void setYaw(double aValue)
      Sets the rotation about the Y axis in degrees.
    • getPitch

      public double getPitch()
      Returns the rotation about the X axis in degrees.
    • setPitch

      public void setPitch(double aValue)
      Sets the rotation about the X axis in degrees.
    • getRoll3D

      public double getRoll3D()
      Returns the rotation about the Z axis in degrees.
    • setRoll3D

      public void setRoll3D(double aValue)
      Sets the rotation about the Z axis in degrees.
    • getFocalLength

      public double getFocalLength()
      Returns the focal length of the camera (derived from the field of view and with view size).
    • setFocalLength

      public void setFocalLength(double aValue)
      Sets the focal length of the camera. Two feet is normal (1728 points).
    • getOffsetZ

      public double getOffsetZ()
      Returns the Z offset of the scene (for zooming).
    • setOffsetZ

      public void setOffsetZ(double aValue)
      Sets the Z offset of the scene (for zooming).
    • isPseudo3D

      public boolean isPseudo3D()
      Returns whether scene is rendered in pseudo 3d.
    • setPseudo3D

      public void setPseudo3D(boolean aFlag)
      Sets whether scene is rendered in pseudo 3d.
    • getPseudoSkewX

      public double getPseudoSkewX()
      Returns the skew angle for X by Z.
    • setPseudoSkewX

      public void setPseudoSkewX(double anAngle)
      Sets the skew angle for X by Z.
    • getPseudoSkewY

      public double getPseudoSkewY()
      Returns the skew angle for Y by Z.
    • setPseudoSkewY

      public void setPseudoSkewY(double anAngle)
      Sets the skew angle for Y by Z.
    • getFieldOfView

      public double getFieldOfView()
      Returns the field of view of the camera (derived from focalLength).
    • setFieldOfView

      public void setFieldOfView(double aValue)
      Sets the field of view of the camera.
    • setDefaultViewSettings

      public void setDefaultViewSettings()
      Sets some reasonable default view settings.
    • getCamera

      public RMVector3D getCamera()
      Returns the camera as a vector.
    • getLight

      public RMVector3D getLight()
      Returns the scene light as a vector.
    • getShapeCount

      public int getShapeCount()
      Returns the number of shapes in the shape list.
    • getShape

      public RMShape getShape(int anIndex)
      Returns the specific shape at the given index from the shape list.
    • addShape

      public void addShape(RMShape aShape)
      Adds a shape to the end of the shape list.
    • addShape

      public void addShape(RMShape aShape, int anIndex)
      Adds a shape to the shape list at the given index.
    • removeShape

      public void removeShape(int anIndex)
      Removes the shape at the given index from the shape list.
    • getTransform3D

      public RMTransform3D getTransform3D()
      Returns the transform 3d for the scene's camera.
    • layoutChildren

      protected void layoutChildren()
      Rebuilds 3D representation of shapes from shapes list.
      Overrides:
      layoutChildren in class RMParentShape
    • addChild3D

      protected RMScene3D.RMShape3D addChild3D(RMShape aShape, double z1, double z2, boolean fixEdges)
      Adds a given shape in 3D. FixEdges flag indicates wheter to stroke polygons created during extrusion, to try to make them mesh better. The axisAlign flag can be set to true to make sure the shape's coordinate system is aligned with the screen.
    • setFillAndStroke

      public void setFillAndStroke(RMScene3D.RMShape3D aShape3D, RMFill aFill, RMStroke aStroke, RMEffect anEffect)
      Sets the fill and stroke of a 3D shape from a 2D shape.
    • setColor

      public void setColor(RMScene3D.RMShape3D aShape3D, RMColor aColor)
      Sets the color for a 3d shape from a base color.
    • resort

      public void resort()
      Resorts child shapes from back to front.
    • isShowing

      protected boolean isShowing(RMShape aChild)
      Override to make all 3D children show.
      Overrides:
      isShowing in class RMParentShape
    • isHittable

      public boolean isHittable(RMShape aChild)
      Override to indicate that scene children are unhittable.
      Overrides:
      isHittable in class RMParentShape
    • acceptsMouse

      public boolean acceptsMouse()
      Viewer method.
      Overrides:
      acceptsMouse in class RMShape
    • mousePressed

      public void mousePressed(RMShapeMouseEvent anEvent)
      Viewer method.
      Overrides:
      mousePressed in class RMShape
    • mouseDragged

      public void mouseDragged(RMShapeMouseEvent anEvent)
      Viewer method.
      Overrides:
      mouseDragged in class RMShape
    • mouseReleased

      public void mouseReleased(RMShapeMouseEvent anEvent)
      Viewer method.
      Overrides:
      mouseReleased in class RMShape
    • getValueIsAdjusting

      public boolean getValueIsAdjusting()
      Returns whether scene3d is being re-oriented.
    • copy3D

      public void copy3D(RMScene3D aScene3D)
      Copy 3D attributes only.
    • toXMLShape

      protected RXElement toXMLShape(RXArchiver anArchiver)
      XML archival.
      Overrides:
      toXMLShape in class RMParentShape
    • toXMLChildren

      protected void toXMLChildren(RXArchiver anArchiver, RXElement anElement)
      XML archival of children - overrides shape implementation to suppress archival of generated 3D shapes.
      Overrides:
      toXMLChildren in class RMParentShape
    • fromXMLShape

      protected void fromXMLShape(RXArchiver anArchiver, RXElement anElement)
      XML unarchival.
      Overrides:
      fromXMLShape in class RMParentShape