Class SystemMap.SystemMapElement
java.lang.Object
com.inductiveautomation.ignition.gateway.web.models.SystemMap.SystemMapElement
- All Implemented Interfaces:
- Serializable,- Comparable<SystemMap.SystemMapElement>
- Enclosing class:
- SystemMap
public static class SystemMap.SystemMapElement
extends Object
implements Serializable, Comparable<SystemMap.SystemMapElement>
The SystemMapElement is a block inside of the system map, representing distinct part of the overall system. It is
 created with a title, an order (vertical position index, relative to other elements), and a link to the status
 panel for the element.
 
After creating the element, the module can add StatusItems to it. Several convenience functions are provided for the most common types of status, such as the number of "connected objects".
- See Also:
- 
Nested Class SummaryNested ClassesModifier and TypeClassDescriptionstatic classA textual status item to be displayed inside a SystemMapElement.static enum
- 
Constructor SummaryConstructorsConstructorDescriptionSystemMapElement(int order, String titleKey, String statusPanelLink) SystemMapElement(int order, String titleKey, String statusPanelLink, boolean linkExternal) 
- 
Method SummaryModifier and TypeMethodDescriptionvoidaddNumConnectedStatusItem(int numConnected, int total) Adds a status item like: "%d/%d connected" that has a warning state if numConnected is less than total.voidaddNumOpenStatusItem(int numOpen) Adds a status item like: "%d open".voidaddStatusItem(SystemMap.SystemMapElement.StatusItem statusItem) voidaddStatusItem(String display, SystemMap.SystemMapElement.StatusItemState state) voidaddStatusItemf(SystemMap.SystemMapElement.StatusItemState state, String bundleKey, Object... args) intbyte[]byte[]getTitle()booleanisActive()booleanbooleanvoidsetActive(boolean active) voidsetActiveIcon(byte[] activeIcon) voidShortcut for setting the active and inactive icons, assuming they are accessible through the classloader relative to the given class.voidsetIconVisible(boolean iconVisible) voidsetInactiveIcon(byte[] inactiveIcon) 
- 
Constructor Details- 
SystemMapElement
- 
SystemMapElement
 
- 
- 
Method Details- 
addNumConnectedStatusItempublic void addNumConnectedStatusItem(int numConnected, int total) Adds a status item like: "%d/%d connected" that has a warning state if numConnected is less than total. Also clears the SystemMapElement.active flag if total==0
- 
addNumOpenStatusItempublic void addNumOpenStatusItem(int numOpen) Adds a status item like: "%d open". Also clears the SystemMapElement.active flag if numOpen==0
- 
addStatusItemfpublic void addStatusItemf(SystemMap.SystemMapElement.StatusItemState state, String bundleKey, Object... args) 
- 
addStatusItem
- 
addStatusItem
- 
getStatusItems
- 
compareTo- Specified by:
- compareToin interface- Comparable<SystemMap.SystemMapElement>
 
- 
getTitle
- 
getStatusPanelLink
- 
isLinkExternalpublic boolean isLinkExternal()
- 
isActivepublic boolean isActive()
- 
setActivepublic void setActive(boolean active) 
- 
getActiveIconpublic byte[] getActiveIcon()
- 
setActiveIconpublic void setActiveIcon(byte[] activeIcon) 
- 
getInactiveIconpublic byte[] getInactiveIcon()
- 
setInactiveIconpublic void setInactiveIcon(byte[] inactiveIcon) 
- 
setIconsShortcut for setting the active and inactive icons, assuming they are accessible through the classloader relative to the given class. The path pattern will be used with %s replaced with "active" and "inactive", like so:element.setIcons(getClass(), "images/elmicon_%s.png"); Somewhat cheesy, but effective! - Throws:
- IOException- when unable to read from the input streams obtained from class.getResourceAsStream()
- NullPointerException- if one of the icons is not found.
 
- 
isIconVisiblepublic boolean isIconVisible()
- 
setIconVisiblepublic void setIconVisible(boolean iconVisible) 
 
-