Class RMTransition
java.lang.Object
com.inductiveautomation.rm.graphics.RMTransition
- All Implemented Interfaces:
Comparable<RMTransition>
- Direct Known Subclasses:
RMTransition.Rotate
,RMTransition.Translate
An animation class that represents a change of an object property from one value to another.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
A transition for rotation.static enum
static class
A transition for XY. -
Constructor Summary
ConstructorsConstructorDescriptionRMTransition
(RMKeyValue aKeyVal1, RMKeyValue aKeyVal2) Creates a new transition.RMTransition
(Object aTarget, String aKey, Object aValue, int aDuration, boolean isRelative) Creates a new transition. -
Method Summary
Modifier and TypeMethodDescriptionint
compareTo
(RMTransition aTrans) Standard compare implementation.int
Returns the number of cycles in animation.int
getDelay()
Returns the delay of the transition from the time it is told to play to when transition starts.int
Returns the duration plus delay.int
Returns the duration of the transition in milliseconds.static Object
getInterpolation
(double aFraction, Object aValue1, Object aValue2) Returns an invocation by blending this invocation with given invocation using the given fraction of this invocation.Returns the interpolator.getKey()
Returns the key.int
Returns the progress this transition has made since it was started, in milliseconds.double
Returns the progress ratio for current progress.protected double
getProgressRatio
(int aProgress) Returns the progress ratio for a progress.Returns the run status of the transition.Returns the target.int
Returns the total duration of the animation (delayed duration times cycle count).static RMTransition
getTransition
(Object aTarget, String aKey) Returns the transition for given target and key.Returns the first value.Returns the second value.boolean
Returns whether the transition does an auto-reverse.boolean
isPaused()
Returns whether transition is paused.boolean
Returns whether transition is running.static boolean
isTransitioning
(Object aTarget, String aKey) Returns whether transition is running for given target and key.void
pause()
Pauses the animation.void
play()
Tells the transition to start playing.void
playFrom
(int aTime) Tells the transition to start playing at given time of transition duration (in milliseconds).void
Tells the transition to start playing from the beginning.void
setAutoReverse
(boolean doAutoReverse) Sets whether the transition does an auto-reverse.void
setCycleCount
(int aCount) Sets the number of cycles in animation.void
setDelay
(int aDelay) Sets the delay of the transition from the time it is told to play to when transition starts.void
setDuration
(int aValue) Sets the duration of the transition in milliseconds.void
setInterpolator
(RMInterpolator anInterpolator) Sets the interpolator.protected void
setProgress
(int aProgress) Sets the progress this transition has made since it was started, in milliseconds.void
setRunStatus
(RMTransition.RunStatus aStatus) Sets the run status of the transition.void
Sets the first value.void
Sets the second value.void
stop()
Stops the transition.protected static void
Updates transitions.
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Constructor Details
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RMTransition
Creates a new transition. -
RMTransition
Creates a new transition.
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Method Details
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getTarget
Returns the target. -
getKey
Returns the key. -
getValue1
Returns the first value. -
setValue1
Sets the first value. -
getValue2
Returns the second value. -
setValue2
Sets the second value. -
getDuration
public int getDuration()Returns the duration of the transition in milliseconds. -
setDuration
public void setDuration(int aValue) Sets the duration of the transition in milliseconds. -
getDelay
public int getDelay()Returns the delay of the transition from the time it is told to play to when transition starts. -
setDelay
public void setDelay(int aDelay) Sets the delay of the transition from the time it is told to play to when transition starts. -
isAutoReverse
public boolean isAutoReverse()Returns whether the transition does an auto-reverse. -
setAutoReverse
public void setAutoReverse(boolean doAutoReverse) Sets whether the transition does an auto-reverse. -
getCycleCount
public int getCycleCount()Returns the number of cycles in animation. -
setCycleCount
public void setCycleCount(int aCount) Sets the number of cycles in animation. -
getInterpolator
Returns the interpolator. -
setInterpolator
Sets the interpolator. -
getDelayedDuration
public int getDelayedDuration()Returns the duration plus delay. -
getTotalDuration
public int getTotalDuration()Returns the total duration of the animation (delayed duration times cycle count). -
isRunning
public boolean isRunning()Returns whether transition is running. -
isPaused
public boolean isPaused()Returns whether transition is paused. -
getRunStatus
Returns the run status of the transition. -
setRunStatus
Sets the run status of the transition. -
getProgress
public int getProgress()Returns the progress this transition has made since it was started, in milliseconds. -
setProgress
protected void setProgress(int aProgress) Sets the progress this transition has made since it was started, in milliseconds. -
getProgressRatio
public double getProgressRatio()Returns the progress ratio for current progress. -
getProgressRatio
protected double getProgressRatio(int aProgress) Returns the progress ratio for a progress. -
play
public void play()Tells the transition to start playing. -
playFromStart
public void playFromStart()Tells the transition to start playing from the beginning. -
playFrom
public void playFrom(int aTime) Tells the transition to start playing at given time of transition duration (in milliseconds). -
pause
public void pause()Pauses the animation. -
stop
public void stop()Stops the transition. -
isTransitioning
Returns whether transition is running for given target and key. -
getTransition
Returns the transition for given target and key. -
updateTransitions
protected static void updateTransitions()Updates transitions. -
compareTo
Standard compare implementation.- Specified by:
compareTo
in interfaceComparable<RMTransition>
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getInterpolation
Returns an invocation by blending this invocation with given invocation using the given fraction of this invocation.
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