Class UIProps


  • public class UIProps
    extends java.lang.Object
    A Vision Module settings resource object. Holds various UI props used in the client
    • Field Detail

      • RESOURCE_TYPE

        public static final ResourceType RESOURCE_TYPE
    • Constructor Detail

      • UIProps

        public UIProps()
    • Method Detail

      • getTouchScreenKeyBoardWidth

        public float getTouchScreenKeyBoardWidth()
      • setTouchScreenKeyBoardWidth

        public void setTouchScreenKeyBoardWidth​(float width)
      • getMinWidth

        public int getMinWidth()
      • setMinWidth

        public void setMinWidth​(int minWidth)
      • getMinHeight

        public int getMinHeight()
      • setMinHeight

        public void setMinHeight​(int minHeight)
      • getBackgroundColor

        public java.awt.Color getBackgroundColor()
      • setBackgroundColor

        public void setBackgroundColor​(java.awt.Color backgroundColor)
      • getMenuFont

        public java.awt.Font getMenuFont()
      • setMenuFont

        public void setMenuFont​(java.awt.Font menuFont)
      • isHideWindowsMenu

        public boolean isHideWindowsMenu()
      • setHideWindowsMenu

        public void setHideWindowsMenu​(boolean hideWindowsMenu)
      • isHideMenuBar

        public boolean isHideMenuBar()
      • setHideMenuBar

        public void setHideMenuBar​(boolean hideMenuBar)
      • getMinSize

        public java.awt.Dimension getMinSize()
      • isRestrictFloatingFrames

        public boolean isRestrictFloatingFrames()
      • setRestrictFloatingFrames

        public void setRestrictFloatingFrames​(boolean restrictFloatingFrames)
      • isInfiniteDesktop

        public boolean isInfiniteDesktop()
      • setInfiniteDesktop

        public void setInfiniteDesktop​(boolean infiniteDesktop)
      • apply

        public void apply​(FPMIApp app)
      • setAxisPrecedence

        @Deprecated
        public void setAxisPrecedence​(java.lang.String axisPrecedence)
        Deprecated.
        This method is for backwards compatibility