| AlteringModel<F,B> | 
 A basic model wrapper that will alter an IModel<Foo> into an IModel<Bar> via the implementation of the
 abstract alter method 
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| CompoundRecordModel<R extends SRecordInstance> | 
 An implementation of model that is both chaining and inherited. 
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| ConfigCategory | 
 A config category represents the 1st tier of the config menu. 
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| DefaultConfigTab | 
 Default implementation of IConfigPanelTab. 
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| DefaultConfigTab.Builder | 
 Builder, just for fun, because who can deal with a 3-arg constructor!? 
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| DetachingModel<T> | 
 A model that detatches its object and doesn't ever re-attach. 
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| DirectRecordCollectionModel<R extends SRecordInstance> | 
 A Model that directly holds a list of SRecordInstance objects, ensuring that they are serialized safely. 
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| DirectRecordListModel<R extends SRecordInstance> | 
 A Model that directly holds a list of SRecordInstance objects, ensuring that they are serialized safely. 
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| FieldModel<T> | 
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| FormMetaModel | 
 Detachable model that safely stores a FormMeta object 
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| GatewayNameModel | 
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| KeyValue | 
 Represents the primitive value of a foreign key (potentially multiple values) 
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| LateChainingModel<T> | 
 A special chaining model that looks up its chained model reflectively on demand, which means it happens late,
 after the LateChainingModel is created. 
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| LenientResourceModel | 
 A Basic subclass of ResourceModel (for localization of string resources) that always provides a default string. 
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| LowerCaseModel | 
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| RecordChoiceModel<R extends PersistentRecord> | 
 A LoadableDetatchable model that will load up the list of all records of type <R> 
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| RecordChoiceRenderer | 
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| RecordListModel<R extends PersistentRecord> | 
 A LoadableDetachableModel that loads a record list on demand 
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| RecordModel<R extends PersistentRecord> | 
 A LoadableDetachableModel that safely looks up a record instead of trying to serialize it 
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| RecordTypeNameModel | 
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| SystemMap | 
Deprecated.
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| SystemMap.SystemMapElement | 
 The SystemMapElement is a block inside of the system map, representing distinct part of the overall system. 
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| SystemMap.SystemMapElement.StatusItem | 
 A textual status item to be displayed inside a SystemMapElement. 
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