Class RadialShading
java.lang.Object
com.inductiveautomation.rm.pdf.reader.PDFPattern
com.inductiveautomation.rm.pdf.reader.fps.ShadingPattern
com.inductiveautomation.rm.pdf.reader.fps.RadialShading
- All Implemented Interfaces:
Paint,PaintContext,Transparency
A concrete subclass of PDFShadingPattern which implements pdf radial (type 3) shadings.
PDF radial shadings are defined by two circles and a function. The circles need not be centered at the same location. The shading works by interpolating the centers and radii of the two circles. The distance along the line defined by the two centers or radii is then mapped into the domain of the function, which returns the final color values. TODO: currently ignores transform and background color
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Field Summary
Fields inherited from class com.inductiveautomation.rm.pdf.reader.fps.ShadingPattern
ArbitraryColorSpaceShading, DeviceGrayShading, DeviceRGBShadingFields inherited from interface java.awt.Transparency
BITMASK, OPAQUE, TRANSLUCENT -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoiddoShading(int[] samples, int x, int y, int w, int h) Subclasses should implement this method to draw the shading.voiddoShadingWithTransform(int[] samples, int x, int y, int w, int h) voidinitializeShadingParameters(Map shadingDict, PDFFile srcFile) Read the shading parametersvoidsetDeviceTransform(AffineTransform x, Rectangle devRect) Sets the transform from user space to device spaceMethods inherited from class com.inductiveautomation.rm.pdf.reader.fps.ShadingPattern
createContext, dispose, getBounds, getColorModel, getInstance, getPaint, getRaster, getRGBAPixel, getTransform, getTransparency, setColorSpaceMethods inherited from class com.inductiveautomation.rm.pdf.reader.PDFPattern
getGState, getInstance
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Constructor Details
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RadialShading
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Method Details
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initializeShadingParameters
Read the shading parameters- Overrides:
initializeShadingParametersin classShadingPattern
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setDeviceTransform
Sets the transform from user space to device space- Overrides:
setDeviceTransformin classShadingPattern
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doShading
public void doShading(int[] samples, int x, int y, int w, int h) Description copied from class:ShadingPatternSubclasses should implement this method to draw the shading. Samples is defined to be an array of 8 bit persample/4 samples per pixel ARGB pixels. There is no padding, so all scanlines are w integers wide.- Specified by:
doShadingin classShadingPattern
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doShadingWithTransform
public void doShadingWithTransform(int[] samples, int x, int y, int w, int h)
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