Package com.reportmill.graphics
Class RMAnimator
java.lang.Object
com.reportmill.base.RMObject
com.reportmill.graphics.RMAnimator
- All Implemented Interfaces:
RMArchiver.Archiving
,Cloneable
This class represents a timer for animation, holding things like a current time and max time.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic interface
An interface for classes that want to receive notification of certain animator events. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
Tells animator owner's children's agents to activate.void
Adds a freeze frame for the animator's current time to the freeze-frame list.void
addListener
(Object aListner) Adds an Listener to animator's listener list.void
addNewborn
(Object anObj) Declare newBorn shapes so that if they are added at non-zero time, we won't get bogus initial values (after an explicit time change, they will start to accept changes).boolean
Returns whether the current time is not currently a key-frame.clone()
Standard clone implementation.void
Copies the attributes of the given object.boolean
Standard equals implementation.void
This method tells the animator to move one frame backward (based on the frame rate).void
This method tells the animator to move one frame forward (based on the frame rate).fromXML
(RXArchiver anArchiver, RXElement anElement) XML unarchival.boolean
Returns whether agents are enabled (useful to disable when editing).float
Returns the length of time for a single frame (1/frame-rate).float
Returns the frame rate for this animator.Returns the list of key-frames present in animator owner's children.getKeyFrames
(List shapeList, boolean includeImplied) Returns the list of key-frames present in the given list of shapes (assumed to be animator owner's descendants).boolean
getLoops()
Returns whether this animator loops when time hits max time.float
Returns the max time for this animator.getOwner()
Returns the owner of the animator.boolean
Returns whether the time is reset to start value when animator stops.Returns the key-frame time that new anim records should be made relative to.float
Returns the number of seconds the animator has been playing for.float
Returns the frames that should be used when generating a non animated document (say in PDF).float
getTime()
Returns the current time of the animator.boolean
isEmpty()
Returns whether animator owner's children are devoid of any animation records.boolean
Returns whether the animator owner's children should accept changes.boolean
Returns whether the given objects was created while at the current time.boolean
Returns whether the animator is currently in the act of playing.void
play()
Initiates a Swing timer to start automatically incrementing the animator's time (by frame rate increments).void
removeFramesAtTime
(float aTime) Removes records of the animator owner's children at a given time.void
removeFramesBetweenTimes
(float startTime, float endTime, boolean inclusive) Removes records of the animator owner's children in the given time range.void
removeListener
(Object aListner) Remove an Listener from animator's listener list.void
scaleFrames
(float start, float length, float newLength) Scales records of the animator owner's children in the range from start to start + length to a given new length.void
setAgentsEnabled
(boolean aValue) Sets whether agents are enabled (useful to disable when editing).void
setEnabled
(boolean aFlag) Sets whether the animator owner's children should accept changes.void
setFrameRate
(float aValue) Sets the frame rate for this animator.void
setLoops
(boolean aValue) Sets whether this animator loops when time hits max time.void
setMaxTime
(float maxTime) Sets the max time for this animator.void
Sets the owner of the animator.void
setResetTimeOnStop
(boolean aFlag) Sets whether the time is reset to start value when animator stops.void
setScopedKeyFrame
(Number aValue) Sets the key-frame time that new anim records should be made from.void
setStillFramesString
(String aString) void
setTime
(float aTime) Sets the current time of the animator (clamped to maxTime), tells owner to setTime as well.void
shiftFrames
(float fromTime, float byTime) Shifts records of animator owner's children from the given from-time on, by the given by-time.void
stop()
Disables the Swing timer to stop automatically incrementing the animator's time.toString()
Returns a string description of the animator.toXML
(RXArchiver anArchiver) XML archival.void
Called as a notification that the animator is about to change state (registers for undo).Methods inherited from class com.reportmill.base.RMObject
didChange, didUndo, getAnimAttribute, getClassNameShort, initWithArchiver, undoClone, undoCopy, undoEquals
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Constructor Details
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RMAnimator
public RMAnimator()Creates a new animator.
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Method Details
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getOwner
Returns the owner of the animator. -
setOwner
Sets the owner of the animator. -
getTime
public float getTime()Returns the current time of the animator. -
setTime
public void setTime(float aTime) Sets the current time of the animator (clamped to maxTime), tells owner to setTime as well. -
getMaxTime
public float getMaxTime()Returns the max time for this animator. -
setMaxTime
public void setMaxTime(float maxTime) Sets the max time for this animator. May also call setTime() if animator's current time is beyond new max. -
getFrameRate
public float getFrameRate()Returns the frame rate for this animator. -
setFrameRate
public void setFrameRate(float aValue) Sets the frame rate for this animator. -
getFrameInterval
public float getFrameInterval()Returns the length of time for a single frame (1/frame-rate). -
getLoops
public boolean getLoops()Returns whether this animator loops when time hits max time. -
setLoops
public void setLoops(boolean aValue) Sets whether this animator loops when time hits max time. -
getResetTimeOnStop
public boolean getResetTimeOnStop()Returns whether the time is reset to start value when animator stops. -
setResetTimeOnStop
public void setResetTimeOnStop(boolean aFlag) Sets whether the time is reset to start value when animator stops. -
getKeyFrames
Returns the list of key-frames present in animator owner's children. -
getKeyFrames
Returns the list of key-frames present in the given list of shapes (assumed to be animator owner's descendants). -
canFreezeFrame
public boolean canFreezeFrame()Returns whether the current time is not currently a key-frame. -
addFreezeFrame
public void addFreezeFrame()Adds a freeze frame for the animator's current time to the freeze-frame list. -
getScopedKeyFrame
Returns the key-frame time that new anim records should be made relative to. -
setScopedKeyFrame
Sets the key-frame time that new anim records should be made from. -
getStillFramesString
Returns the frames that should be used when generating a non animated document (say in PDF). -
setStillFramesString
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getStillFrame
public float getStillFrame() -
getAgentsEnabled
public boolean getAgentsEnabled()Returns whether agents are enabled (useful to disable when editing). -
setAgentsEnabled
public void setAgentsEnabled(boolean aValue) Sets whether agents are enabled (useful to disable when editing). -
activateAgents
public void activateAgents()Tells animator owner's children's agents to activate. -
play
public void play()Initiates a Swing timer to start automatically incrementing the animator's time (by frame rate increments). -
stop
public void stop()Disables the Swing timer to stop automatically incrementing the animator's time. -
frameForward
public void frameForward()This method tells the animator to move one frame forward (based on the frame rate). -
frameBackward
public void frameBackward()This method tells the animator to move one frame backward (based on the frame rate). -
isRunning
public boolean isRunning()Returns whether the animator is currently in the act of playing. -
getSecondsElapsed
public float getSecondsElapsed()Returns the number of seconds the animator has been playing for. -
shiftFrames
public void shiftFrames(float fromTime, float byTime) Shifts records of animator owner's children from the given from-time on, by the given by-time. -
scaleFrames
public void scaleFrames(float start, float length, float newLength) Scales records of the animator owner's children in the range from start to start + length to a given new length. -
isEmpty
public boolean isEmpty()Returns whether animator owner's children are devoid of any animation records. -
removeFramesAtTime
public void removeFramesAtTime(float aTime) Removes records of the animator owner's children at a given time. -
removeFramesBetweenTimes
public void removeFramesBetweenTimes(float startTime, float endTime, boolean inclusive) Removes records of the animator owner's children in the given time range. -
isEnabled
public boolean isEnabled()Returns whether the animator owner's children should accept changes. -
setEnabled
public void setEnabled(boolean aFlag) Sets whether the animator owner's children should accept changes. This can be used strategically to disable the Animator so that it does not receive certain events (like each of the discrete moves in a mouse drag loop). Should be followed by enable (they can be nested). -
addListener
Adds an Listener to animator's listener list. -
removeListener
Remove an Listener from animator's listener list. -
isNewborn
Returns whether the given objects was created while at the current time. -
addNewborn
Declare newBorn shapes so that if they are added at non-zero time, we won't get bogus initial values (after an explicit time change, they will start to accept changes). -
equals
Standard equals implementation. -
clone
Standard clone implementation. -
copy
Copies the attributes of the given object. -
toXML
XML archival. -
fromXML
XML unarchival. -
willChange
public void willChange()Called as a notification that the animator is about to change state (registers for undo). -
toString
Returns a string description of the animator.
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